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Project announcement / Re: Sonic Z-Treme
« on: September 11, 2018, 02:14:32 am »
Quake maps do work with OKish draw distance, but have a very high poly count and vertices count. Still, 30 fps with Sonic and some 920 drawn polygons on screen isn't too bad considering all the overdraw.
I made some little progress on the bsp tree, but there are many problems to solve as nothing found online mentions quads or small polygons, so it might take a while to make it all work.
I made some little progress on the bsp tree, but there are many problems to solve as nothing found online mentions quads or small polygons, so it might take a while to make it all work.