Recent Posts

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1
General Jo Engine Help / Re: Help me!
« Last post by lo_gi on February 23, 2021, 11:32:27 pm »
That is not Jo Engine code and it cannot be the code that is displaying the sonic image.

Look at the printf sample.

You want something like this:
Code: [Select]
#include <jo/jo.h>

void my_draw(void) {
    jo_set_printf_color_index(JO_COLOR_INDEX_White);
    jo_printf(0, 0, "Hello World");
}

void jo_main(void) {
jo_core_init(JO_COLOR_Black);
jo_core_add_callback(my_draw);
jo_core_run();
}

Although the Sega Saturn is not the best system to learn to code on.
2
Free talk / Password reset not working
« Last post by lo_gi on February 23, 2021, 11:24:58 pm »
I always seem to forget my password for this site and when I click on the 'forgotten password' link it never sends the message to my email.
I end up having to just create a new account. I think this is my third :)
I was using a hotmail account when this last happened.
3
Project announcement / Re: Reye's TankGame
« Last post by mindslight on February 04, 2021, 07:38:00 pm »
Your game is very cool :)

Don't hesitate to contact me for help ;)
4
Project announcement / Reye's TankGame
« Last post by SuperReye on February 04, 2021, 12:10:27 pm »
So i made simple multiplayer only game for 2 players, where each player controls a tank and tries to kill the other player. I released first version of the game as an entry for SX 26th aniversary competition and I thought while looking here at the forum, why not post it here too for ppl who don't follow SX discord (I know this is a bit late, am just lazy :P).

Am trying to make the game by only using stuff Jo-Engine provides. Don't get scared if you see ugly code on my git, I'm still trying to learn C  :D
In the future I want to make more levels, upgrade graphics (menus and level) and add support for more players (maybe 6 or more)

Links: Git, SEGA Saturn 26th Anniversary Game Competition entry, TankGame (reye.me)

Edit: Added link to project page on my website
5
General Jo Engine Help / Re: Help me!
« Last post by Segasaturnfreak2004 on February 03, 2021, 11:22:34 pm »
#include <stdio>

using namespace std;

int main()
{
cout << “Hello, World!”;
return 0;
}
6
General Jo Engine Help / Re: Help me!
« Last post by mindslight on January 14, 2021, 11:41:42 pm »
You should have something that display this image.

Can you share your code ?
7
General Jo Engine Help / Re: Help me!
« Last post by Segasaturnfreak2004 on January 14, 2021, 04:27:00 pm »
 So when I write my own code it is supposed to display hello world, but when I compile the iso, it shows the picture of sonic so how do I remove that picture
8
General Jo Engine Help / Re: Help me!
« Last post by mindslight on January 14, 2021, 12:32:00 pm »
Hi,

Can you give us more information about what you do and need ?
9
General Jo Engine Help / Help me!
« Last post by Segasaturnfreak2004 on January 14, 2021, 12:00:01 am »
 First post on this form so anyways,
How do I delete the Sonic picture in my code??
10
Jo Engine Wish List / Re: 3D Controller support
« Last post by slinga on November 27, 2020, 07:37:19 am »
This came up on the Sega Xtreme discord as well (maybe you are the same user??). XL2 linked some code he had that worked with the analog controller: https://github.com/Maxime-XL2/SONIC-Z-TREME/blob/master/Projects/SONIC%20Z-TREME/SRC/controls.c.

Might be a decent starting point.
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