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Messages - mindslight

Pages: 1 2 [3] 4 5 ... 11
31
I will update the engine

32
About you / Re: Greetings!
« on: November 02, 2017, 09:39:37 am »
Hi Aaron, good luck for your project :)



33
General Jo Engine Help / Re: Compiling Jo Engine under GCC 7.2.0
« on: October 23, 2017, 09:33:20 am »
Hi Xavi92,

I'll check that :)

34
General Jo Engine Help / Re: 3D 1st person view with TileMap
« on: October 23, 2017, 09:31:18 am »

35
I think Johannes specified the temp pointer as char because when you use pointer arithmetic like temp_pointer+2 what you really are saying is temp_pointer+(2*sizeof(char));

+1  ;)
I need to read data byte per byte so that's why i'm using a char * (to avoid cast every time)

If you do pointer arithmetic on a int* like int_ptr+2 what you are really saying is int_ptr+(sizeof(int))

Yep :) ptr + 1 gives the same value as ((char *)ptr) + sizeof(*ptr) and also the same values as &ptr[1]

If I remember correctly if you try to do pointer arithmetic on a void* it wont work correctly because void has no size, since it has no size the compiler does not know how much to add.

Nope, the size of a pointer depends of the architecture. (32 bits => 4 bytes, 64 bits => 8 bytes, etc). It's just not portable.





36
Lol  ;D

37
Free talk / Re: Homebrew section on Wikipedia
« on: October 18, 2017, 08:42:22 am »
Thx  :) Now, people looking for Saturn homebrew in Wikipedia will find us :D

38
Share your code / Re: Object Oriented C Programming Example
« on: October 16, 2017, 01:08:07 pm »
Thx for sharing :)

39
Jo Engine Wish List / Re: Import Tilemaps
« on: October 16, 2017, 01:05:09 pm »
I will check to integrate this format  ;)

40
General Jo Engine Help / Re: 30 FPS?
« on: October 16, 2017, 12:53:07 pm »
I added these functionnalities in the next release  :)

41
General Jo Engine Help / Re: Video resolution
« on: October 14, 2017, 03:50:23 pm »
Hi!

There is several resolution available, but I suggest you to start with the native resolution like 99% of games :)

NTSC: 320x240
PAL: 320x256

42
Free talk / Re: Homebrew section on Wikipedia
« on: October 11, 2017, 09:52:25 pm »

43
Free talk / Homebrew section on Wikipedia
« on: October 11, 2017, 06:49:43 pm »
Hi,

The homebrew section of Wikipedia is completely outdated. Especially the Sega Saturn part.
I don't know if someone knows how to change the page, but we need more visibility to increase the interest of people in my opinion.

44
Project announcement / Re: Project Blaze
« on: October 11, 2017, 03:44:19 pm »
Unfortunatly, I think not, because all the latest post on their sites only talks about the Dreamcast  :'(
Also the Sega Saturn logo was removed from the IDE.

https://titangamestudios.com/2017/04/22/tutorial-how-to-make-a-dreamcast-game-using-the-titan-ide/

45
Jo-Engine release / Release 8.2
« on: October 11, 2017, 02:28:49 pm »
I started to implement 3D in the engine, but before that I had to write some mathematical functions especially for matrix (Don't use it, because I might do breaking-change)

I also found unnecessary operations in sprite loading that I fixed :)

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