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Topics - LackofTrack

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General discussion about the Sega Saturn / Sonic Jam: Better Music Edition
« on: February 20, 2018, 06:59:10 am »
Hello everyone!

I have created a mod for Sonic Jam which intends to improve the music quality found in the classic games.

In my opinion the music quality for the classic games is quite muffled and doesn't sound as as good as it could be. I decided to fix this by recording all the music for the classic games on my original hardware (Sega Genesis model 1) and putting them into Sonic Jam. I've only done Sonic 1 and 2 so far but, I do plan on finishing up Sonic 3 and Knuckles soon. If you guys want I can provide a tutorial on how to replace Sonic Jam's music.

Below is a link which provides the bin/cue files for the modded Sonic Jam and 2 wav files for comparison between the original music and new music.

Edit: Forgot to mention the Sonic Jam bin/cue file is set to the USA region.!Ao5xHThC!04VdMYvNmoFIIB3sfSTiyg

General Jo Engine Help / A few questions about PCM functionality
« on: September 22, 2017, 01:02:44 am »
Hello, first thing I'd like to say is that this is a great engine for people wanting to create programs on the Sega Saturn but, who don't have much knowledge about how the hardware works (like myself).

One question I'd like to ask though is is there anyway to play a PCM file depending on which button you press?

I've been using the audio demo to see if I could load 3 different PCM files depending on which button I press but, it seems like I can only do 2. I've just started to learn C so maybe I'm doing something wrong?  Also it seems I can only get 44100hz PCM files to play right. Every other frequency plays too fast. Do I have to edit  jo_sound_mode for it to correctly play lower frequencies?

My last question is is there any way to loop PCM audio?

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