Author Topic: Spreadsheet data analysis SS featured games UPDATED: 03-01-2020 97% Complete  (Read 3904 times)

corvusd

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Thanks for the update.
Have you seen a single game doing paletted gouraud?
Also, have you seen a game using RBG1?

Sorry I see the post today.

Have you seen a single game doing paletted gouraud?
Yes, but only for Normal Sprite, Polygons or Line. Not for distorted sprite or scaled sprite.
Also, have you seen a game using RBG1?
Yes, not are analysed deeply all games. And are possible that I confused RBG1 whit RBG0 or named RBG2. But are sure in this two example: Street Racer and Mechwarrior 2

Greetings!
David Gámiz Jiménez

corvusd

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UPDATED: 25-06-2018 81% Complete:
- 1 New game: Command Conquer. -- Interesting Proprietary Format Video and use of Transparency layers.
- Complete analysis for Street Racer -- Very interesting use of the transparency possibilities of SS. Possible very first game of make use of Near Clipping fade(3 levels) to VDP2, like Sonic R for Far Clipping, but one year before.
- Complete forbidden data analysis of VDP2 CC in Sprite Screen and VDP2 Screens use in Guardian Heroes.
- Improve a lot of games.
- Complete more games.
- Add more credits games.
- Improve Lighting column data.
David Gámiz Jiménez

corvusd

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UPDATED: 19-06-2018 94% Complete:
- 9 games added (only! I have control me self)
- A lot of changes in preparation to second part of my analysis post. I can not report all... but I hope this data will be useful for homebrew community and fan whit avid curiosity.
- Added polycount and FPS in a lot of games!
- Improved a lot of games.
- Completed more games.
- Added more credits games.
- Improved SCU-DSP data.
- Improved FMV data.
- Improved driver, DSP, reverb or ADPCM audio data.
- Improved VDP2 layers data
« Last Edit: January 02, 2019, 05:14:17 pm by corvusd »
David Gámiz Jiménez

corvusd

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UPDATED: 03-01-2020 97% Complete:
- 65 games added (XD)
- A lot of changes in preparation to third part of my analysis post. FMV nearly or practically complete data.
- Added Erase FB VDP1 in a lot of games.
- Added Extended Color Calculation Enabled data.
- Added extra columns for VDP1 and VDP2 data.
- Updated FPS in a lot of games.
- Updated polycount in lot of games.
- Improved a lot of games.
- Completed more games.
- Added Render to texture column.
- Added more credits games.
- Improved SCU-DSP data.
- Improved driver, DSP, reverb or ADPCM audio data.
- Improved VDP2 layers data
« Last Edit: February 10, 2020, 09:16:04 pm by corvusd »
David Gámiz Jiménez

 

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