View full version: General Jo Engine Help
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  1. Help me!
  2. Why doesnt this work...
  3. Faster Way to load an TGA image pack?
  4. How to properly convert WAV to PCM?
  5. Why is this skipping?
  6. Bug on jo_audio_play_cd_track? Track do not reproduce in loop
  7. How Can I Play CD Track Without a Button?
  8. How to make a timer? (again)
  9. Questions about storyboard animations
  10. Hey, i'm new here, please, help!
  11. How to make a timer?
  12. Removing images/sprites from RAM?
  13. Best way to: Put an image background
  14. Doomsday Phrase: undefined reference to "ADP_DecMono" (and stereo)
  15. Has anyone experimented with the horizon parameter in jo_mode7?
  16. Help: rendering 3D mesh with different colors
  17. Compilation Error: "Too many new sections"
  18. Help With SGL: Back-Face Culling and Camera Clipping
  19. CD-DA Audio in Jo is broken...?
  20. Compiling Jo Engine under GCC 7.2.0
  21. One row and column each of sprite duplicated on draw?
  22. Modified sonic demo running in Yabause with emulated BIOS does not load the map
  23. Making a 'corrected texture' for a triangle.
  24. Trouble with 4 Bits CLUT conversion header image
  25. Texturing and 3d Animation Questions
  26. compile.sh hangs while cleanup happens
  27. How to autoload game after video
  28. Can't compile demo1 on Windows 10
  29. Text box for RPG
  30. Request for real hardware tests
  31. SOLVED: Run Storyboard demo externally inside my game?
  32. SOLVED: Can't get Every Day Cute copy to work
  33. Trouble trying to set explosions in shooter game
  34. Usage of GFS_NwFread (you probably expected this...)
  35. Broken Demo
  36. More on ZTP
  37. Fixed Light Source?
  38. Audio issues - repeating/skipping
  39. SAT / Separating Axis Theorem math: y no werk
  40. Warning: There is a Windows 10 update that breaks the compiler
  41. Couple beginner questions on rotation around origin and model conversion
  42. Problem after the Sega Logo.
  43. 3D 3rd Person Camera -- Issue with rotating camera face using jo_3d_set_target
  44. TGA limit?
  45. TGA not found
  46. Graphics and memory managment
  47. Clipping planes and SGL?
  48. Netlink Support?
  49. Can't Get Jo_VDP2 to Work Properly
  50. Booting Jo Engine games with Pseudo Saturn Kai?