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General Jo Engine Help / Can't load 8-bit image for infinite map
« on: February 25, 2022, 02:46:09 pm »
Hello !
We are a bunch of student at Epitech (Superior school for programming) and we are trying to make a Sega Saturn game as a project for our year there. However it turns out that we have some little issues :
We are trying to do a "Mode 7" like map, but when we load the texture using "jo_tga_8bits_loader", this happens :

We loaded this picture:

We also tried to convert the TGA through 8-bit using ffmpeg, image magick, without success. Can somebody help us ?
Thanks in advance
We are a bunch of student at Epitech (Superior school for programming) and we are trying to make a Sega Saturn game as a project for our year there. However it turns out that we have some little issues :
We are trying to do a "Mode 7" like map, but when we load the texture using "jo_tga_8bits_loader", this happens :
We loaded this picture:

We also tried to convert the TGA through 8-bit using ffmpeg, image magick, without success. Can somebody help us ?
Thanks in advance
