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Topics - D3nX

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General Jo Engine Help / Can't load 8-bit image for infinite map
« on: February 25, 2022, 02:46:09 pm »
Hello !

We are a bunch of student at Epitech (Superior school for programming) and we are trying to make a Sega Saturn game as a project for our year there. However it turns out that we have some little issues :

We are trying to do a "Mode 7" like map, but when we load the texture using "jo_tga_8bits_loader", this happens :

We loaded this picture:

We also tried to convert the TGA through 8-bit using ffmpeg, image magick, without success. Can somebody help us ?

Thanks in advance :)

About you / D3nX into the game !
« on: September 03, 2019, 06:54:30 pm »
Hello everyone ! Let me present myself, my name is Denis (but you can call me D3nX), I'm 15 years old (16 soon) and I love retro gaming and game programming.

These last times I got extremely interested into the Sega Saturn, at the point I bought one especially for playing games on it and maybe in the future create Saturn games using Jo-Engine !
Also, I love game programming, that's my main hobby for many years right know, and when I saw Jo-Engine and it simplicity I was literrally shocked, I never thought we could a day developp
a Sega Saturn game with a such comfort !

So, thank you very much "Jo" ! I'm happy to join this community :D

Also if some of you understand french, I made a video where I speak about Jo-Engine :
(btw sorry by advance if some informations aren't extremely accurate in the video, I tried to explain it's architecture in a global way ^^)

And if you are interested to see some games I made, check this :

Regards ^^

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