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Messages - Miracoli

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1
General Jo Engine Help / Re: CD-DA Audio in Jo is broken...?
« on: January 15, 2019, 03:32:27 pm »
I know this topic is a little older, but i just wanted to share a way I managed to get it to work with yabause.

1. Let make build the iso and cue like before
2. Convert the audio to binary format with:
Quote
ffmpeg -i track1.wav -f s16le -ar 44100 -acodec pcm_s16le - >> track1.bin
(repeat for every track. works as well for flac and mp3, just replace the filename)

3. In sl_coff.cue replace
Quote
FILE "track1.wav" WAVE
with
Quote
FILE "track1.bin" BINARY
for every track.

4. Use binmerge python script from https://github.com/putnam/binmerge to merge everything to a new .bin and .cue file
Quote
python3 binmerge sl_coff.cue new

It would be nice if anyone could confirm it works for him as well.

2
Jo Map Editor / Re: Jo Map Editor 6.1 available
« on: January 15, 2019, 02:55:38 pm »
Thanks!

3
Jo Map Editor / Re: Jo Map Editor 6.1 available
« on: January 13, 2019, 06:41:03 pm »
Thats awesome! Can't get it to work on Linux with either Mono or Wine.

4
About you / Re: Hi
« on: January 13, 2019, 06:38:55 pm »
Your welcome. More to come  :)

5
General Jo Engine Help / Re: Compiling Jo Engine under GCC 7.2.0
« on: December 31, 2018, 03:34:46 pm »
Nevermind. I figured it out for myself. For everyone whos interested: There is no difference bewtween sh-elf and sh-none-elf (see https://wiki.osdev.org/Target_Triplet)

6
General Jo Engine Help / Re: Compiling Jo Engine under GCC 7.2.0
« on: December 22, 2018, 09:52:39 pm »
@abrasive: Is there any particular reason you are using sh-none-elf instead of sh-elf?

7
Jo Map Editor / Re: Jo Map Editor 6.1 available
« on: December 22, 2018, 09:28:37 pm »
Hi,

are you planning to provide the source code in the future?
Maybe it would be possible to get in running on Linux with mono.

Best regards

8
About you / Hi
« on: December 22, 2018, 09:20:17 pm »
 I found out about this engine after watching videos on the Sonic Z-Streme project.

Currently i'm viewing the sources in the samples folder and change the bulld scripts to work natively on Linux without wine.

 :P

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