Sega Saturn Development > General Jo Engine Help
Can't Get Jo_VDP2 to Work Properly
XL2:
Nobody says it's impossible, it's just a pain. You only have a 256 kb draw framebuffer and a 256 kb display framebuffer, so if you do the maths you will figure that it's impossible to use 16 bits data.
SaturnTeam:
That's a good point. Of course, with DOA, there's not as much going on. It's confined to a fighting platform/ring. There's no expansive world.
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