Author Topic: Release 7.0  (Read 1567 times)

mindslight

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Release 7.0
« on: April 12, 2017, 02:18:15 pm »
Hi  :),

A new update is available with dual CPU support and Sega Film/Cinepak support  :D

You can also change Jo Engine option on your makefile (I removed all options from jo/conf.h)

Warning, after update your program may not compile.

Don't worry, just follow the instruction on jo/conf.h or look at the makefile on Demo1  ;)

Danny

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Re: Release 7.0
« Reply #1 on: April 12, 2017, 09:16:33 pm »
The video playback feature is great, congratulations on that! ;D
What software did you use to convert the video to the Cinepak format?
By the way, thanks for adding my little bit of contribution in there :P

XL2

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Re: Release 7.0
« Reply #2 on: April 13, 2017, 03:09:05 am »
It seems like I can't compile even after changing the makefile. I keep getting :

1 [main] ? 4444 init_cheap : Couldn't reserve 9194692 bytes of space for cygwin's heap, Win32 error 487
c:... (the file path) \Compiler\TOOLS\mkisofs.exe (4444): *** AllocationBase 0x0, BaseAddress 0x616E0000, RegionSize 0x380000, State 0x100000
make : *** [sl_coff.iso] Error 1

I'm using Windows 10, currently on my Surface Pro 3.
Any ideas why?

mindslight

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Re: Release 7.0
« Reply #3 on: April 13, 2017, 07:12:09 am »
Can you compile demos ?
« Last Edit: April 13, 2017, 07:17:07 am by mindslight »

mindslight

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Danny

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Re: Release 7.0
« Reply #5 on: April 13, 2017, 09:46:28 am »
That has also happened to me before and rebooting solved the issue, sometimes the Win32 memory management fails to allocate memory for Cygwin for some unknown reason  ???

XL2

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Re: Release 7.0
« Reply #6 on: April 13, 2017, 01:47:08 pm »
Ok, rebooting did it! I find it kind of surprising since I didn't install anything. Anyway, the shooter now works, I will try to play more with the new version of the engine tomorrow.

 

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