Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Tobukonn

Pages: [1]
1
General Jo Engine Help / Re: TGA not found
« on: February 08, 2018, 07:03:10 pm »
 Thanks! Although I do have a couple more questions. Is there anywhere I can ask smaller more insignificant questions? An IRC chat or something like that for Saturn Development? Kinda like how Gameboy has #gbdev and Nes has #nesdev? I want to try and make a textbox but I'm not exactly for sure how to do it.

2
General Jo Engine Help / Re: TGA not found
« on: February 08, 2018, 05:28:19 pm »
 Hi, thank you both for replying! I'm using Last update (01/27/2018) on Windows 7. I actually just now got it to work . . . by changing the filename to full caps...!? I didn't know it was cap sensitive, I feel kinda stupid right now _(. 3.)_

3
General Jo Engine Help / TGA not found
« on: February 08, 2018, 09:15:26 am »
 I've been fiddling with all the sample programs and 9 times outta ten, anything I do doesn't work. Particularly with textures/images/sprites. In Yabause, it just gives an error saying that the TGA isn't found. The CMD doesn't say there are any errors when compiling it and the only time I got it to work with a new texture (in this case, a background in the background demo) it was very distorted and seemed like randomly colored pixels. I'm really frustrated and have no idea why it won't work.
 I've seen that using BINs would be better for loading and I've seen the "hardcoded image" sample but I've no idea how to do either of those.
 Any help is appreciated!

Pages: [1]
SMF spam blocked by CleanTalk