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Messages - itsstillthinking1999

Pages: [1] 2 3 ... 6
1
Free talk / Re: Some 3D Animations
« on: May 05, 2018, 07:42:07 pm »
One of my biggest projects yet, this is highly accurate and many months of research and hard work, one of the reasons iv been quite lately around here. Its unlisted right now but will be made publicly available on the 6th

https://youtu.be/MumTm4cYIbk

2
Project announcement / Re: Sonic Z-Treme
« on: April 13, 2018, 09:12:10 pm »
Love it! Models kinda remind me of Wolf from VF

3
Project announcement / Re: Sonic Z-Treme
« on: March 31, 2018, 06:05:37 am »
No problem, keep up the good work!

4
Project announcement / Re: Sonic Z-Treme
« on: March 27, 2018, 01:34:39 am »
How's development going?
(On a little side note im not sure why but the video you and i did jumped around 2000 views in the past two days, not sure why but lets hope if helps give your project more attention!)

5
Project announcement / Re: Sonic Z-Treme
« on: March 20, 2018, 12:14:24 am »
My guess is that it would not be that hard to recreate as all the levels are are a bunch of blocks

6
Project announcement / Re: Sonic Z-Treme
« on: March 15, 2018, 04:10:42 am »
My big next things :
-Custom view frustum culling function
-PVS and/or portals!
-Improve the collision detection
-Add basic ennemies/shooting collision
-Add (maybe) splitscreen  -done

(Don't mind the Sonic face, it's just a placeholder)

Thats going to haunt my nightmares!

Anyway keep up the amazing work! ;D

7
Will have to give this a shot ;D

8
Free talk / Re: Some 3D Animations
« on: February 18, 2018, 05:39:04 pm »
Thanks!

9
Free talk / Some 3D Animations
« on: February 18, 2018, 09:32:47 am »
Getting back into 3d modelling/Animation again and just decided to make one based of my favorite subject of all time (outside of Sega :p) This is quite accurate (though still very rough) as iv been a Titanic fanatic for 20 plus years and have required all sorts of resources. Still very rough and the break up scene is actually from a older real time test i did years back but threw in to fill in the time as the break up scene is still being worked on

https://youtu.be/ocgw0zLcEec

10
Project announcement / Re: Sonic Z-Treme
« on: February 11, 2018, 02:28:53 am »
Face it Pretendo, you are not worthy

11
Project announcement / Re: Sonic Z-Treme
« on: February 07, 2018, 05:10:14 pm »
Hey XL2 you should show build 34 or 33 to SAGE this year! ;)
http://forums.sonicretro.org/index.php?showtopic=37809&st=0&gopid=921577&#entry921577

12
Project announcement / Re: Sonic Z-Treme
« on: February 05, 2018, 04:43:03 am »
Loving that Gouraud shading!

13
Project announcement / Re: Sonic Z-Treme
« on: January 26, 2018, 08:49:33 am »
Sounds like a good plan! Cant wait for one day to see the fruits of you labor

Have a great week

14
Project announcement / Re: Sonic Z-Treme
« on: January 20, 2018, 07:21:30 pm »
Hey XL2, how's the development going?

Also one quick question, iv been getting lots of questions recently on what role vdp2 has on the game, seems weird to me that lots are suddenly asking but could you give me an answer that i could tell them?

Have a great day! ;D

15
Share your code / Re: 4 bits per pixel image converter app
« on: January 05, 2018, 04:16:11 am »
Will give it a try when i have time

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