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Messages - wraith

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1
I gave that package a whirl to make the Sonic image demo, no dice. Still just a black screen on my end with the resulting demo.iso.  :(
Tried using both Pseudo Saturn 0.831 (went and reflashed my AR) and Pseudo Saturn Kai 6.074, both loaders.
Blank screen on all.

 :( This may be the case for all who are experiencing this issue. Maybe a data clash between Jo initialization routines and specific cartridge versions ? ? ?

I suggest running Pseudo Debugger documenting displayed error codes and disassembling cartridges to inspect hardware, then contacting Cafe-Alpha developer of Pseudo Kai and Saturn cartridge hardware for possible insight into the problem.

2
Awesome! Can you share more details with us? This is a really annoying issue that we all have (except those lucky modchip owners)

The cause is uncertain. What I can tell you thus far...

Jo-Engine compiled Iso tested on stock Saturn/PS0.831 confirmed working. (Background Image, Sprite, CD Audio)

Custom compiled Iso tested on stock Saturn/PS0.831 confirmed working. (Extracted contents of XL2  Sonic_Z_Treme_DEMO_v002 Iso)

Attached mkisofs as a possible temporary solution for those having issues. Simply place compiled files into CD folder and run Make.bat to generate Demo.iso . Great demo btw XL2, impressive!




3
Possible IP Header / Iso creation issue as Jo-Engine was once confirmed compatible with Pseudo.

While I have not yet tested Jo-Engine compiled ISO on hardware due to compatibility issue reports, I have compiled ISO's with Jo-Engine binaries, a modified IP.BIN, and MKISOFS.EXE which I can confirm working 100% with PSv0.831 on my NTSC M-1 and M-2 Saturn Consoles.

When I have some time I'll hardware test an ISO created with the 04/12/2017 build.



EDIT: ISO created with 04/12/2017 build confirmed Working with PSv0.831.



4
General Jo Engine Help / Re: Loop audio track
« on: July 25, 2017, 08:19:45 am »
Cool Beans!  8)

5
General Jo Engine Help / Re: Problem after the Sega Logo.
« on: December 22, 2016, 11:31:53 pm »
That's odd, jo engine has been reported working with Pseudo.

I've attached Pseudo CD Patch which modifies header making some nonworking games compatible.

6
General Jo Engine Help / Loop audio track
« on: December 07, 2016, 12:30:50 pm »
loop   - 1 to enable repeat mode or 0

Testing with emulation,
0 - play track once
1 - play track twice

How to loop track indefinitely ?

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