Jo Engine Forum

Sega Saturn Development => General Jo Engine Help => Topic started by: NeoSnk on December 10, 2016, 09:48:02 pm

Title: Problem after the Sega Logo.
Post by: NeoSnk on December 10, 2016, 09:48:02 pm
Has someone had a problem after the Sega logo? When I burn a CD, it works fine on the emulator. but when I put on my Saturn after the Sega logo it goes to a black screen. Then I need to reset to go back to the menu screen.
Title: Re: Problem after the Sega Logo.
Post by: mindslight on December 11, 2016, 06:31:44 pm
Hi,

I will check that ASAP (I also have to check some issue with CD music)  :)
Title: Re: Problem after the Sega Logo.
Post by: NeoSnk on December 11, 2016, 09:56:31 pm
Thank you, Ill buy more CDS to make more tests haha!
Title: Re: Problem after the Sega Logo.
Post by: NeoSnk on December 17, 2016, 02:54:54 am
Problem solved, just updated my game for the last version of the engine!
Title: Re: Problem after the Sega Logo.
Post by: mindslight on December 19, 2016, 09:22:22 am
 :D
Title: Re: Problem after the Sega Logo.
Post by: NeoSnk on December 21, 2016, 07:40:44 pm
What I realized, Games are working well with ModChip and Swap Trick!!! But when I'm using pseudo saturn cartridge to use back-up cds, it gets a black screen after the Sega Logo. However I think this is a problem of compatibility with the cartridge because other official games have the same problem.

Do you have any idea if I can use some patch on the files to get it working with pseudo saturn?

Thanks!
Title: Re: Problem after the Sega Logo.
Post by: mindslight on December 22, 2016, 09:19:01 am
I never use pseudo saturn cartridge unfortunately  :-\
Title: Re: Problem after the Sega Logo.
Post by: wraith on December 22, 2016, 11:31:53 pm
That's odd, jo engine has been reported working with Pseudo.

I've attached Pseudo CD Patch which modifies header making some nonworking games compatible.
Title: Re: Problem after the Sega Logo.
Post by: SkimmingSanshiro on March 10, 2018, 04:17:47 am
How do you guys burn your iso? I just got my Saturn and did the pseudo flash no problem. I got Radiant Silvergun to work too, but when I try my .iso of my game it freezes on the sega logo after the pseudo menu. My game works in SSF and Yabause so think im doing something wrong.

Using Verbatum Cds
Imgburn 16x with verify
Patching with the cd patcher on the website.
Japan model 2
Title: Re: Problem after the Sega Logo.
Post by: XL2 on March 10, 2018, 01:10:35 pm
The issue comes from the Jo Malloc allocating memory to wrong addresses on your AR+ 4 MB RAM. You can add a line in your makefile to support Pseudo Saturn Kai, which won't allocate memory on it and will allow you to boot the game.
Title: Re: Problem after the Sega Logo.
Post by: SkimmingSanshiro on March 10, 2018, 02:51:46 pm
Thanks got it running. I guess that means I cant make a 3D game using the extended ram with my set up? Don't think I ever will have the skill but maybe ill get something else
Title: Re: Problem after the Sega Logo.
Post by: XL2 on March 10, 2018, 04:32:20 pm
It can be fixed, so I wouldn't worry too much about it for now.